Archive for the 'iPhone' Category

Develop web site from mobile

Tuesday, August 12th, 2008

Now Great NEWS for Mobile Web Developers, from 15th August 2008, Millions of Mobile users can build their mobile web site from their own mobile phones. Yes, this service will start from Independence Day August 2008.

Mobile phones users who has inbuilt GPRS and Internet Facilities, can now make their own web site for free and can publish it on mobile wap search engines. Yes, There are many more wap search engines are available on mobile wap. For web based internet we generally uses Google, Yahoo & MSN as Search Engine to Search some particular information, same as on wap some wap search engine are available like tagtag.com, mradar.com etc.

Chennai-based Akmin Technologies, a pioneer in offering mobile websites, will launch the first ever cell phone-based application to create and publish websites from www.mobisitegalore.com, accessible through GPRS-enabled handset from August 15

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Airtel going to launch iPhone 3G on 22nd August

Wednesday, August 6th, 2008

Airtel Bharati just publishes new released news, pointing that they are going to launch iPhone 3G. They will start selling of iPhone from 22nd August. That’s a Great news for Airtel and Airtel customers. :)

Still Airtel has not released prose for it, but all customers will be able to buy iPhone 3G from any of Airtel Shop in all over India.

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Sun’s Java iPhone Port Faces Obstacles

Tuesday, April 1st, 2008

Posted by Charles Humble on Mar 31, 2008 11:59 PM

 

Within 24 hours of Apple unveiling the iPhone SDK, Sun Microsystems announced their intention to port the Java ME JVM to Apple’s iPhone and iPod Touch devices. In a video announcement Eric Klein states that he sees no reason why the JVM would not work on the iPhone:

“We’ve spent the last 24 hours feverishly pouring through all the information that Apple made available about this SDK and we’re really excited that Apple has decided to open the iPhone and iTouch (iPod Touch) to third party development. One of our original visions for Java was to allow the developer community to create amazing content and applications for as many devices across the world as possible and the iPhone is an important platform in that regard.”

When Sun made its announcement a number of astute bloggers and forum posters pointed out two major issues that seem to preclude Sun’s Java port. The first is a clause in the license agreement:

“An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple’s Published APIs and built-in interpreter(s).”

The second appears at first glance to be a technical limitation in the SDK. According to Apple’s official iPhone Human Interface Guidelines (available from the Apple iPhone Dev Center, login required) only one iPhone application may run at a time, and third-party iPhone applications will not be able to run in the background:

“This means that when users switch to another application, answer the phone, or check their email, the application they were using quits. It’s important to make sure that users do not experience any negative effects because of this reality. In other words, users should not feel that leaving your iPhone application and returning to it later is any more difficult than switching among applications on a computer.”

This is presumably not strictly a technical limitation - the iPhone runs the same kernal as Mac OS X which supports multiple concurrent processes. The iPhone itself can clearly multitask (otherwise it couldn’t, for example, ring when you were using Safari with it) so this restriction is most probably imposed to limit the amount of RAM consumed by third party background processes. It seems reasonable to speculate that Apple could therefore allow chosen third party developers the ability to run their applications in the background. However it seems quite unlikely that Apple would provide Sun such access. For one thing being able to install and Run Java ME applications on the iPhone and iPod Touch would make it harder for Apple to restrict distribution to their store as they intend, and for another Apple’s relationship with Java seems to have become increasingly negative over the last few years. Contrast Steve Job’s comments at a keynote at JavaOne 2000 in which he said:

“We want to bring Java back to the desktop in a really big way. I’m here today to personally tell you we are working hard to make Mac the best Java delivery vehicle on the planet. The biggest thing we are doing is we are going to bundle Java 2 SE into every single copy of Mac OS X [the upcoming Macintosh operating system] that we ship later on this year.”

with remarks he made last year to the New York Times:

“Java’s not worth building in. Nobody uses Java anymore. It’s this big heavyweight ball and chain.”

Eric Klein issued a further statement last week stating that Sun would like to talk to Apple if there are conditions blocking Sun’s intentions:

“Our announcement was based on our excitement to build a JVM for the iPhone and the iPod Touch, as well as our assessment of Apple’s publicly available information on the SDK and related business terms. If there are clauses in the iPhone beta SDK license agreement that potentially limit third party application distribution, then these are items that we want to have a positive discussion with Apple about. Sun and Apple have an ongoing relationship around Java SE on Mac OS X and we look forward to further discussions with Apple about a JVM for iPhone and iPod Touch. Sun definitely plans to deliver a JVM for iPhone and iPod Touch if at all possible!”

It will be interesting to see if Sun provide any more details during JavaOne.

Article source - http://www.infoq.com/news/2008/03/jme_iphone

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Apple Distributes Safari Via Software Update

Thursday, March 20th, 2008

Apple uses the update mechanism for Windows for distributing the latest versions of its iTunes music store and for the QuickTime video player.

By Antone Gonsalves
InformationWeek

Apple on Thursday said it is distributing the latest version of the Safari Web browser to Windows users through Apple Software Update, a move that reflects a more aggressive attempt to grab market share fromMicrosoft (NSDQ: MSFT) Internet Explorer.

Apple uses the update mechanism for Windows for distributing the latest versions of its iTunes music store and for the QuickTime video player, which is a foundation technology for iTunes. With the release of Safari 3.1 this week, Apple also started offering Windows users the option of installing the browser upgrade. Software Update is also used to update Apple software in Mac computers.

“We are using Software Update to make it easy and convenient for both Mac and Windows users to get the latest Safari update from Apple,” company spokesman Bill Evans said in an emailed statement.

As of February, IE had 74.9% of the browser market in terms of usage, followed by Mozilla Firefox, 17.3%; and Safari, 5.7%, according to Web site analysis company Net Applications.

By shipping Safari via Software Update, Apple is taking a more aggressive approach to distributing its browser within Microsoft’s home turf. In releasing Safari 3.1, Apple claimed its browser loads Web pages 1.9 times faster than IE 7 and 1.7 times faster than Firefox 2. Such claims are not unusual among vendors comparing products to rivals’.

Among the key improvements in the latest version of Safari, which is available at no charge, is support for additional Web standards. On that front, the upgrade supports new video and audio tags in HTML 5, and animations created through the use of cascading style sheets. The browser also supports CSS Web fonts.

Microsoft this month said it would configure the default settings in the upcoming IE 8 to render content using methods that give a top priority to Web standards interoperability. In choosing to favor standards, Microsoft recognized a “concrete benefit to Web designers if all vendors give priority to interoperability around commonly accepted standards as they evolve,” Ray Ozzie, chief software architect for Microsoft, said in a statement.

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Unlimited Tunes from Apple? Not So Fast

Thursday, March 20th, 2008

Rumors of a new music service appear to be just that, but with iPod sales slowing and competition growing, now may be the time to pursue such a plan

by Arik Hesseldahl

Apple’s iTunes Store sells individual songs for download for 99¢ apiece, but a new unlimited-music service is rumored to be in the works.

Reports that Apple is discussing an “all-you-can-eat” subscription music service with major record labels are overblown, say people in a position to know. But giving customers access to the entire iTunes catalog in exchange for a premium on iPod music players isn’t a bad idea—and it’s one Apple may need to consider.

According to a story in the Financial Times, Apple (AAPL) would charge enough for iPod and iPhone devices to cover the cost of licensing entire music collections. It would use that premium to create a pool of revenue, a portion of which would be divided among the major music labels, the newspaper said.

Trouble is, no such talks are under way, according to people familiar with Apple’s plans. An Apple spokesperson declined to comment. Insiders at major music labels were similarly dismissive. One person familiar with the matter said the idea of subscription plan has been “kicked around” for about a year, but said there have been “no meaningful discussions” on the subject.

Consumer Appeal

That doesn’t mean the music industry wouldn’t welcome the chance to distribute songs and albums through a subscription plan. The reason is simple. Unlike the existing 99¢-a-song iTunes model, subscriptions provide a reliable revenue stream. Customers who pay $10 a month for access to a music library contribute a predictable cash flow. At present an iTunes customer can buy 12 songs one month and no more for months on end. The music industry has long railed against Apple’s adherence to an à la carte model and its refusal to consider variable pricing, such as charging a higher price for songs deemed more valuable.

Consumers would probably welcome the chance to choose whether to keep buying songs one track at a time or pay a monthly fee for an unlimited number of songs. “There may be millions of people who would never buy into the iPod-iTunes ecosystem who’d be willing to pay $7 to $10 a month for all the music they can get,” says analyst Michael Gartenberg with JupiterResearch. “If anyone can explain the benefits of a plan like this, it’s Apple.”

So why won’t it? For starters, Jobs doesn’t have a lot of reason to change tack. The iTunes Store is wildly successful. It has become the second largest music retailer in the U.S. behind Wal-Mart Stores (WMT). It boasts some 50 million customers and has sold some 4 billion songs since its inception in 2003.

More important for Apple, the online music store is a catalyst for sales of the highly profitable iPod and iPhone. So iTunes would be a success even if it operated at a loss, which it doesn’t. Apple has sold nearly 142 million iPods since the product family launched in late 2001, most of them since 2005, plus 4 million iPhones. Total them all up and you find that the average iPod or iPhone owner buys fewer than 30 songs and tends to fill the iPod with music from an existing CD collection or other means.

Keen Competition

Besides, some subscription services have struggled to gain wide acceptance. Jobs considers subscriptions more akin to rentals, because customers never permanently own the music they listen to. Purchasing a song on iTunes is more like purchasing a CD that enables the buyer to play it at will, the argument runs.

Here’s the rub: Growth in sales of the iPod is slowing. Despite having sold a record 22.1 million units in the quarter ended Dec. 29, the year-on-year growth rate was 5%, compared with 50% a year earlier. A new iTunes business model might appeal to a new batch of customers who have passed on the iPod-iTunes combo as currently offered.

New competition gives Apple additional reason to consider alternative sales methods. Social networking giants, including Facebook and News Corp.’s (NWS) MySpace have their own music-store plans in the works. MySpace is said to be working on its own ad-supported service that would let users stream music for free, and pay to download MP3 music files à la carte, similar to a service introduced by Amazon.com (AMZN) late last year.

A strong competitive threat from MySpace, the labels hope, might spur Apple to reconsider its aversion to subscriptions. As an executive with an independent music label familiar with the thinking of counterparts at larger labels puts it: “They are fixated on not getting shafted by Jobs again.”

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Flash not ready for the iPhone, but not hurting Apple

Tuesday, March 18th, 2008

by Jim Dalrymple

When Apple introduced the iPhone, CEO Steve Jobs claimed the ability to surf the “real Internet” as one of its strongest features. However, one technology missing from the iPhone since day one is Flash. Although many users want Flash support, analysts don’t see the missing feature as harming Apple’s position.

“There is no question the iPhone delivers a compelling Web experience and there are good reasons to want Flash in there, but Flash Lite [Adobe’s scaled-down version for mobile devices] wouldn’t give you the Web experience you’re looking for,” said Avi Greengart, Research Director for market research firm Current Analysis.

Apparently Jobs agrees. During the annual shareholders meeting earlier this month he said the iPhone “needs something much better than the current Flash player that Adobe makes for cellphones. The Flash Player option that fits the bill is made for devices like laptops that are larger than the iPhone; as a consequence, it performs too slowly on the iPhone.”

In fact, Greengart points out that Flash Lite will work with some Web sites that use basic Flash, but it won’t work with YouTube or any other site that extensively uses the technology. Flash Lite will not load content that is made with the most recent incarnation of Flash, version 9, either.

Companies such as Vodafone and Nokia have used Flash Lite to build interfaces for their handsets, which the technology is well suited for.

However, not everyone agrees with Apple’s position of eschewing the technology altogether. Microsoft, just this morning, announced that it would support Flash Lite in addition to its Silverlight multimedia framework in its Windows Mobile operating system.

Nokia, Samsung, Motorola, Sony Ericsson, and LG are all shipping Flash-enabled devices, but it doesn’t appear Apple will join them anytime soon. But Adobe isn’t giving up — the company is looking to the recently released Software Development Kit (SDK) as a way of delivering the technology.

“We’d love to see Flash come to the iPhone,” said Anup Murarka, director of technical marketing for mobile and devices at Adobe. “Hopefully when we have the opportunity to review the SDK, and if it’s a vehicle to deliver a solution, we would look forward to working with Apple.”

In the meantime, Apple isn’t likely to be losing any customers because it doesn’t have Flash Lite implemented on the iPhone. According to Greengart, most consumers look at the touchscreen and don’t dig down into included technologies.

However, as long as Apple continues to bill the iPhone as having the “real Internet” people are likely to complain about the lack of Flash support.

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